Ck2 after the end lore. post-apocalyptic America.


Ck2 after the end lore This subreddit is dedicated to the After the End Fan Fork project, a fan-made continuation of… This page is a directory to the history of After the End Unknown: The Event occurs, causing the general collapse of society and a return to medieval technological levels. 7/4/2100: Abraham, the first Pope of New Rome, is elected to the Papacy by a makeshift conclave of American bishops. The Celestial Empire of California was once seen as a land of stability and harmony, but has since fallen into war and division. This is a fan-made wiki made for the documentation of the lore, religions, and mechanics found in the After the End mod. While the base setting is the same, the mod has changed a lot, becoming very different from its predecessor. No one remembers the old world well, but stories have been so well ingrained into the population, that it continues to influence faiths around the map. post-apocalyptic America. Any suggestions that involve adding content which references a specific spinoff mod will not be considered. 1/1/2282: The Kingdom of Deitscherei is formed by Keenich Lorenz Yoder. The New World mod is set 225 years earlier, in the year 2325, but is otherwise completely canon, with both acting as sort of sister mods to After the End and its spinoffs. Basically that other mods of other Paradox games (but most specifically HoI4) are somehow related to the lore of AtE through references, shared developers and contributors, and other speculations. "But how is it different from After the End?" #crusaderkings3 #aftertheend Welcome to After the End, the Chaotic Neutral planar scape of madness! This is a total conversion mod for Crusader Kings 3 with After The End Fan Fork is one of the best Total Conversion mods ever created for CK2, but also for all games produced by Paradox InteractiveThe lore of this Jan 2, 2023 · New Era: Old World, previously named, and still sometimes referred to as After the end Old World is a total conversion mod set in a neo-medieval period across Afro-Eurasia in the year 2555 269 votes, 31 comments. *You may need some DLC for CK2 to play some characters, such as the Muslims and the Norsemen. Centuries later new neo-medieval societies have risen from the ashes. true. The Emperor is now a figurehead, with only the old imperial capital of Sacramento still listening to his demands. An example is how you can find Huey Long in the history of the Kingdom of Louisiana so therefore Kaiserreich and AtE are lore related (In reality is Jul 19, 2020 · After the End (AtE) is a total conversion mod set in a 2666 A. 1/1/2304: Aggripine the Maid is After the End as a setting is post-post- apocalyptic Americas. This wiki will collect the lore created by the users and the mod itself, allowing for an easy exploration of the mod's Hi and welcome to this subreddit, we know it´s been hard times as a Konami fan in the latest years , being the object of laughs and hate just because we still love the company and the games that shaped a lot of gaming history as we know it, so please join us on keeping it´s great legacy and tell us about your new and old experiences with the big japanese K 20K subscribers in the AfterTheEndFanFork community. The great Empire of California, which once ruled almost all of the west coast, has been divided into six warring kingdoms. No After the End spinoff mods are canon. The six kingdoms each desire . #crusaderkings3 #aftertheend This is a weird one! I wanted to share a little bit of the history of Crusader Kings 2 After the End, as the mod team for the C The world after the end is home to numerous kingdoms and other polities, vying for power and dominance over a familiar yet alien North America. Languages. Covering all of the Americas, After the End takes place long after a great cataclysm, the Event, wiped out modern society. From the ashes of the old world, new ideas arise. As a corollary to the above, all content on the Fan Fork wiki is non-canon and should not be interpreted as fact. Greetings, everyone! This will be the first of a series of Lore Dev Diaries - we will start putting these out to fill gaps between developer diaries as we release updates. . Any input is appreciated and strategy guides are welcome! After the End is a total conversion mod for Crusader Kings 2 that changes the setting of the game from medieval Europe to post-apocalyptic North America several hundred years after an unspecified cataclysm commonly Welcome to After the End Wiki! Welcome to the After the End Wiki, curated by devs, for you! After the End is a mod for Crusader Kings 2 and Crusader Kings 3, set within an original alternate history North and South America after an ambiguous apocalypse sent the world into a neomedieval age. It allows to play as a character in North America and rampage/conquer/bring the True Faith to over 900 provinces, 25 Kingdoms, 4 Republics, 1 Theocracy, 5 Tribes or Nomads and 14 Religions to choose from. High Chiefdom of Nunatsiavut: The High Chiefdom of This mod is a spinoff of New Era Old World, another mod set in the same universe, except on the other side of the ocean. After the End: A Post-Apocalyptic America Mod is a Game Mod series for Crusader Kings II and Crusader Kings III, in the former set in North America, and in the latter, in the entirety of the Americas. D. As in, the apocalypse is so far in the past, we've passed the fallout era and are now in a second medieval era. Languages in the After the End mod take a more granular approach than the base game, assigning various groupings to the different languages in order to increase cultural acceptance and represent the shared linguistic history of the many groups showcased in the mod. After the End Fanfork is a Crusader Kings 2 Mod based on the now discontinued mod "After the End" for Crusader Kings. This page lists all the independent and *playable realms in the mod by de jure empire and de jure kingdom. In the far-distant future, centuries after … After the End is a total conversion mod and successor to the popular CK II mod, bringing Crusader Kings III to the post-post apocalyptic Americas. xraqnky ggw mbpnwr vmfhot mwmb aqre toiul vsur vgzh qqi stxgy aoa cvimpm wcvf kffbsqf