Xcom 2 wotc weapon mods. Those are a good starting point imo.
Xcom 2 wotc weapon mods com This mod is pretty much a weapon module (meaning that it's simply adds the weapons and nothing more), so you can run this with other mods like A Better Advent, and so forth. I also weirdly try to match weapon and character origin as a role-playing thing. Personally I like WoTC over LW2, but I still use LW2 classes in my campaigns. +5% +10% +15% Laser Sight Increases Critical Chance. [WOTC] Iridar's Template Master - Core - adds icons for Incinerators' weapon upgrades that are available only if you also use Immolator Overhaul mod. [WOTC] Iridar's Weapon Skin Replacer - removes unwanted "primary" versions of some of the items added by this mod. Mod Config Menu - Adds a menu in your interface options for other mods to use. See full list on xcom. I'm using mods that integrate a lot of things from Mass Effect, so have a particular fondness for those. fandom. 1 2 3 Repeater Small percent chance on hit to instantly kill a target. [WotC] Weapon Fixes - fixes Incinerators attack visualization. . 5, as well as a few new ones. 5% 10% 15% Stock Guaranteed damage on missed shots. If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread . The sound weapons make is something I'm weirdly picky over and the ME ones are among the best for that, imo. This fix was not For ease of understanding, I leave a list of mods: Scope Increases Aim. Those are a good starting point imo. +5% +10% +15% Auto-Loader Grants a limited number of free reloads per mission. Apr 2, 2020 ยท Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1. If you want to add complexity, there are enemy overhauls, class overhauls, weapon overhauls, map mods, tons.