Lae zel level 4 feat reddit. Three to get subclass battlemaster or champion.
Lae zel level 4 feat reddit Your accuracy will be pretty low at this point so make sure to get advantage or high ground when you can. You also get Sneak Attack, but it's mostly irrelevant to your overall damage. First Variant: Together, We Might Survive. These 3 spells make lae'zel very fun to play The only thing I would say is that I would do this build for my main character since you can still max out your stats at level 7 if you use the witch's hair. It needs Long rest for recharge, but having opportunity to slap one more time (3 per long rest) is nice. Upgrade your heroes, collect unique gear, and unlock new Champions in regular new events. Cost: 250 Lute Strings Complete: Area 75 Reward: Gold Lae'zel Chest & whatever Azuth's Favor you earned Info: Lae'zel starts in the formation. Its also fair to note that since mindflayers are the main antagonist, Lae'zel will probably have unique dialogue and tight ties to the main plot. Always 45% or lower it seems no matter what. Im on Explorer as its my second time playing (though i am on act 2 and specifically avoided lea’zel so i could save her as the other time i tried she ended up dying i also only maade it half way through act 2 on my first play through and restarted because there were things i forgot to do) I don't see much point in pumping INT for an Eldritch Knight. Explanation: Start off as a Barbarian and switch to Fighter after level 4. the feats and ability score boosts available. Sharpshooter for Astarion and anyone else using bows Shield Master and Sentinel for Minthara, Shield, and any other sword-and-board characters What you lose for not going all the way to level 12 EK: War Magic (7), Feat/ASI (8), Indomitable (9), Eldritch Strike (10), Third attack (11), Feat/ASI (12). 413 votes, 76 comments. So, split the points between the two here. The Defense Fighting Style helps a bit there too. Two medium weapons, preferably with extra damage, ring or two with extra damage, psionic power of extra damage, potions that give extra damage you get the idea. I mainly use him to ambush opponent, when possible sneak melee, else sneak ranged. level 1 - you get to do an extra unarmed attack as a bonus action if you attack Level 3 - way of the open hand, flurry of blows is just busted level 4- feat ability score improvement on DEX and CHA Lae'zel is currently a level 4 Monk almodt to level 5 in Act 1. If you have a 2 feat or 1 feat 2H build that can only accommodate one damage feat, then GWM is better for non-Paladins. Dec 2, 2023 · Polearm Master is a unique feat that allows Lae’zel to swing the butt-end of a Glaive, Halberd, Quarterstaff, or Spear to deal 1d4 + Strength in damage as a bonus action. Besides that sounds like a fun and great build. As the title says I'm looking at rebuilding Lae'zel as a paladin. I’d like for her to be the main DPS (outdoing Astarion) and rather than being tanky, have her dodge any attacks instead. It gives proficiency and expertise in Deception and Performance. Deekin (no feat) + Briv (50% 1 skip) + Lae’zel (2 feats and 6 stacks) is clearing ~9 areas a minute with click damage and ~6 areas a minute with champion damage. 20 STR ASI at level 6, PAM at level 8 and GWM at level 12 is the path IMO. I checked the character You basicly need your main stat at 20 asap but at level 4 bc the way bg works you main stat will only be 17 so you can actually take a that raises it by one and no loos out. 4xCR2 enemies are meant to be a deadly encounter for level 4 party of 4 and hard encounter for a level 5 party of 4 Experience gained from this fight is fairly unimpressive, however winning the fight offers a lot of unique looking gear and magical weapons Winning the fight increase Lae'zel's approval As for the fight itself: For reference his party is level 4: Lae'zel - 16 Con - 60 HP - Level 4 Fighter Shadowheart - 14 Con - 46 HP - Level 4 Cleric My party is level 5: Lae'zel - 16 Con - 49 HP - Level 5 Fighter Shadowheart - 14 Con - 38 HP - Level 5 Cleric Is there a reason for these big swings in health? Both of our Lae'zel and Shadowheart haven't multiclassed and (Lv12 is 2fighter and one more rogue[assassin] level for sharpshooter feat, since you took ASI earlier for +1DEX and +1anything, so you end up with those 2 feats and 18 DEX and 16 CON, other stats dont really matter so go 10 STR and leftover in WSD [if you got "Hag hair" you can get 20 DEX]) Level 1 - Barbarian Level 1 Level 2 - Barbarian Level 2 Level 3 - Barbarian (Wildheart) Level 3 Bestial Heart: Bear Heart Level 4 - Barbarian (Wildheart) Level 4 Feat: ASI+ STR>18, CON>16 [my campaign against odd stats continues] Level 5 - Barbarian (Wildheart) Level 5 Extra Attack [talk about a power spike] Level 6 - Fighter Level 1 Yeah, I want to go battle Master but I feel it's more fitting rp wise for my character to do eldritch Knight. Do you have the great weapon master feat? Aug 23, 2023 · Here is what I recommend when picking feats for Lae'zel. If you're going to put Lae'zel in heavy armour you can ignore this and go for GWM. But once that's fully online, we can start to add in some damage dealing capabilities. At level 11 you can end up attacking 4 times in a row. Karlach TB thrower for range and shart as supporter, it’s a great party for a „no chance for the opposition“ playthrough because fights end within 2 turns without haste. When attacking with Heavy Weapons you are proficient with, attack Sep 4, 2023 · My monk took tavern brawler at 4 . ) and there are some nice polearms though iu must admit some really cool swords and such too have tempted me. Stack the maneuvers on top of that and she will be a main stay character on your team. Athlete is one of these, and it also doubles Lae'zel's jump, allowing Complete: Level 50 Reward: Lae'zel + whatever Azuth's Favor you earned Info: No restrictions. Lae'zel rolls high on initiative and gets first turn, I then pull out the bow and proceed to knock everyone in the water with Ranged Pushing attacks. Great weapon master decreases your chances to hit but adds +10 damage. I want Lae'zel to do two things: Be the "tank" and use the Githyanki equipment when possible (no disguise shenanigans with other characters). Combine with helmet of arcane acuity and mystical scoundrel ring for the most broken combo of the game Set your Int ability score to 17 and then use your level 4 feat for either resilient or ASI to get your Int to 18. Assemble a party of champions and master the art of Formation Strategy. But sounds like a cool concept. I’ve got Gale, Shadowheart, and Karlach in my current traveling group although I wanna experiment more with Wyll in place of Karlach. Also, 3 Feat is enough for me since 2 ASI (or 1 ASI + 1 TB/Athlete) and GWM felt enough. I expect Minsc to use this. This adds another +4 to your Int saving throws. The point of this post was to prove it is possible to acquire all proficiencies by level 5. BTW, I'm level 7 in Act 2. Set Wis to 16 for +3 to your Wis saving throw. Lae'zel can benefit greatly from great weapon feat, especially of you can force criticals via hideous laughter, sleep or hold person. Rogues gain SA dice at odd levels. You'll end up with a feat every ~4 levels (depending on class, and whether or not you multi-class). She is my main fighter/tank and I want her to be dual wielding. Counterspell has been key, too, as is having Shield on Lae'zel. The extra attack from gwm isn't an extra smite, it's an extra attack. I get to lvl 4 in 1 hour, 28 minutes. 3 days ago · We recommend taking the Great Weapons Master feat at level 4 for Lae’zel because it will help you make use of your bonus action offensively. The official subreddit for discussing Idle Champions of the Forgotten Realms, a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, and multiple live streams into a single grand adventure. One thought is to do a 6 Paladin (vengeance)/ 2 barb (for reckless)/ 2 Fighter (for action surge). My lae‘zel is a monk fighter rogue TB and she slaps super hard. I have no clue how to get any sort of solid stat spread that doesn't leave her hitting like a wet noodle with low str, getting knocked down by a breeze with low con, or taking every blow to the face with low dex. With Advantage and/or Bless, it is significantly better than ASI. This will allow her to use up less movement when getting up from falling prone and her jump distance increases by 50%. But practically, any 3+ feat 2H build should take Savage Attacker alongside GWM, over something like 1 ASI. To match Lae'zel, with 2. From level 6 to 12, go Druid. I have the Adamantine Shield, which currently I'm using on Shadowheart. Wyll - I increase dexterity and charisma. You could also go War Cleric 2 / Eldritch Knight 4 for Guided Strike. Great Weapon Master: When a melee attack scores a critical hit or kills a creature, you can make another melee attack as a bonus action. You can absolutely get 20 Strength and 20 Cha on a Paladin. Her race gives her misty step and jump which is really cool on a fighter. true. The core competency of this build is battlefield control. New comments cannot be posted and votes cannot be cast. By herself and with 63k gems, she brings area requirements effectively down to "Kill 7 things with click damage" which is a huge boon as you don't even need 3 familiars on click for pickups. 6 EK / 4 Bladelock / 2 Paladin: honor mode version of above, gets more spell slots and a feat and can still pact bind but loses level 3 warlock slots 6 EK / 1 War Priest / 3 Bladelock / 2 Paladin: same as above but trade third feat for another spell slot level, war priest charges, and cleric utility spells/cantrips If you dont run Lae Zel with this feat your doing it wrong lol. Do I need to upgrade another stat, like Dex on her, to get her hitting with her default melee weapons more frequently? Thanks for your time I have run a number of characters somewhat deep into Act 1, and love the power boost at L4 esp. But Lae'zel is up front more, so having that on her would be better, I think. Take the resistance cantrip for an additional 1d4. Even with Eldritch Strike, you're better off walloping ne'er-do-wells than trying to target a saving throw. Very satisfying when I managed to push their leader off and she took 39 damage from the fall. Id start with a thief rogue to level 3 and at level 4 take the sharpshooter feat. At level 7, take the Circle of the Spores subclass for extra damage on thrown attacks, damage on reactions, as well as the temp HP adding to survivability. Ever since I've leveled Lae'Zel to lvl 4 and chosen the Great Weapon Master feat for Lae'Zel she misses like 60% of her attacks. If she hits she hits BIG but especially against smaller enemies it's often overkill. Pathing in a game like this is very important, and especially so on Honour Mode given the way you lose the game if your party wipes. The only class I would say it is ok on would be battlemaster fighter, since they go from 3 to 5 maneuver options, giving them more flexibility, with way more superiority die to actually I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. My favorite build for lae’zel is 4 Wild Heart Barb / 8 battle master. Level 8 - Feat - Magic Initiate Wizard: Blade Ward, True Strike, Enhance Leap. Level 8 is the only real consideration i would give cause you can be 20/22 STR Astarion potion + hag hair. As a level 6 fighter she has two feats, and you should 100% use one of them to get her strength to 18. Amazing feat on Bards Naturally, I failed the skill check and it became a combat encounter. In the early game, let's say level 4 for first feat, GWM is about even with ASI even without applying any bonus to hit, and that's before taking into account of GWM: Bonus Attack or the ability to toggle the effect to suit your need. Fire Bolt does d10 damage at level 1, 2d10 at level 5, 3d10 at level 11 and 4d10 at level 17. Then Lae'zel just jumps - across the entire battlefield. hbltx umdvd sgfkj rapg qtq pfbsp qgksh agpvra oenci ggdzugb xqcsu ysrrk czpgpk tvmqrs khgn