Dnd weapon stat maker reddit. Or check it out in the app stores .


Dnd weapon stat maker reddit Either through rolled stats, magic weapons, flanking, party buffs, shoving/toppling, or teamwork you will likely be hitting at least 75% of the attacks you make. I generated this image from a Heroforge model. It's just a small web app that gives you a form for entering the data, formats it in real time and calculates all the modifiers for Abilities, To Hit, Damage etc. They do d8+3/4/5/5 damage with their weapon and have AC based on whatever their armour is. Enjoy! Get the Reddit app Scan this QR code to download the app now. Add any relevant details to incorperate into your dnd stat block. Because of that I have scraped together vector versions of a lot of icons that have been made for Dungeons & Dragons Like a flame tongue weapon is a simple +1die of a damage type. There's some Monster cards and Form fillable pdf's you can use to input the info, then print out on sheets of 3x3. A lot of weapons in Dnd 5e are mechanically the same apart from flavour, the Halberd being the same as a Glaive or the battle-axe being the same as the longsword and some weapons Searchable DnD Gear and Items Spreadsheet We are Reddit's primary hub for all things modding, Boundless Entertainment, a Scopely Studio. thanks ill fix it now =] the Use _ to italicize and ** to bold. https: //www stat boosts of the player's choice. Aside from really silly weapons like the Plasma Annihilator, nearly Best way I would think of is to actually show your DM this in action, not just talking about the stats/percentages. : Calculates the damage roll for a dexterity-based attack with damage dice 2d8. Giffygliph's monster maker. You're not using any infusions to boost damage, so weapon damage flatlines at lvl 5. I am gonna photoshop pieces together but do you guys have any suggestions for custom stat block creator sites or apps? We would like to show you a description here but the site won’t allow us. They have a front and a back and are very simple to use (much like using pdf form fillable character sheets). So if someone wanted a custom weapon that did, say 2d4 damage on a hit, or to add the Finesse and Thrown properties, they couldn’t do this without making it a “magic” item based on an existing weapon. This doesn't consider the effects of +1/2/3 weapons or focuses. r/DnD. 45 with a +2, 49 with a +3. Loot Generator. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its The sales are a wide selection of armor, weapons, adventuring gear, magic items, tools, mounts and vehicles among others. Perhaps it’s incompetence on my part, but I literally can’t find anything that offers this. Bedridden or confined to a chair. The erinyes has Hellish Weapons and the solar has Angelic Weapons which cause the attacks to become When making the weapon Name it a Greataxe, but use the Maul or Greatsword as the base weapon, then ignore any and all instances of it not being an axe. Rules. true. Trick Weapon (Yes, Bloodborne is great): This weapon deals one of two different physical damage types for greater versatility, but less damage. 4M subscribers in the DnD community. You can also override this behavior if you need some manual tweaks. A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters. But Btw here's one of the weapons: The Hillbilly Weapon, Uncommon Features This weapon grants a +1 bonus to attack and damage rolls. For Spellcasting lists, use > to reverse-indent. It’s perfect for those slight tweaks on classic statblocks or providing unique abilities to make beefed up If I wanted to add a melee weapon attack (+5 strength, +3 proficiency bonus), what do I need to add to the text box? it says "_Melee Weapon Attack:_ [STR ATK] to hit, reach ??? ft. DM Screen. 38 with a 20 STR. I have some custom builds (Carriage, Ships, land vehicles, etc) I'd like to put into stat blocks with the ability to add pictures and I can't find If you're using a variable to assign damage, I'd remove the stats from the equation completely. More posts you may like Top Posts In my Character Record Sheet project I have found a great need for good vector images of the various D&D 5e icons. Melee Weapon Attack: +4 to hit, reach 5 ft. We would like to show you a description here but the site won’t allow us. Change method on the left, refer to method that appears on the right. While In this chat, you will help me format stat blocks for import into dnd beyond homebrew monster creator. +1,2,3 are technically magical enchants iirc. 5 and 4th edition. If it’s the normal elemental damage types it’s a simple change. The total number of flaws and benefits on a custom weapon can not exceed 4. Browsing Reddit while images generate in batches. It contains ~170 free images, a few effects and yeah, you don't have to worry about graphic design or layout, the app got you covered (I hope!). Feature or Trait (more often the latter in statblocks) is the Welcome to Destiny Reddit! This sub is for discussing Bungie's Hi. I use this tool all the time and it is incredibly intuitive and thorough. Just a heads up, but all the positive messages had me working all day today and yesterday on the generator, and im planning on making another post later in the week so I don't break any self promotion rules. Hope you all enjoyed the read. So now I'm going to go through the bulk of the base DnD 5e weapons and demonstrate how this system would apply to them. so the ships can be customized to the players preference and upgraded over the course of the campaign. in the Ghosts of Saltmarsh and Descent into Avernus adventures, they have stat blocks for some water and land vehicles respectively Best Stat Block Creator So I’m making some custom enemies and basically taking pieces from other monster and creature to make one custom monster. Hey folks! I've spent the last few weeks working on some pretty big updates to my magic item generator and I think it's finally in a state that I am happy with. Add the Proficiency Bonus beside the Challenge Rating like in the new stat blocks. I was wondering what the exact wording is, because most likely weapons are finesse weapons, and so is the rapier. Certain monsters will have Magic Weapons in its stat block, such as the marilith or balor, making their weapon attacks magical in nature and bypassing resistances. Hey guys, Does anyone know of a stat block creator that is browser based? I'm looking to add some NPC stats to my DM notes for quick reference. 41 with a +1 weapon. After spending some time looking at NPC stats I came up with the following descriptions for ability scores: Strength. Then simply click on your username on Reddit, go to the comments tab, and hit the We would like to show you a description here but the site won’t allow us. Staggering Strike: Upon a successful hit with The Hillbilly, the target must succeed on a DC 14 Why are the attack bonuses and saving throw DCs so inconsistent? Syphon for whatever reason has a +1 to the attack roll compared to Tentacles, and it has four different save DCs of 21 (from Int I assume), 20 (from Str), 18 (from Wis), and Dnd 5e Weapon moves and passives (V2) by Soapy. -edits- And only as numerical values. But the benefit to more weapons is that you get more stats to choose from. , one target. Free creator for weapons, armor, magic items, and equipment with automated properties and lore for 5th Edition. Yes, I know its how Tetra-Cube initially made, but that's not what Ability in DnD 5E generally means in wording. Magic How would y'all feel about Weapon Template stats? Something like: Small Weapons: 1d6 + finesse Medium Weapons: 1d8 + versatile Large Weapons: 1d12 + heavy. I was wondering if these are just good editing or is there a D&D stat block This is how I stumbled upon Tetracube’s Statblock Generator. I couldn't find anything similar so I created a Magic Item Card Creator . Or check it out in the app stores &nbsp; The Steam Cyborg is a biological weapon made by a master of the arcane crafts and technology. Let me know if anyone has anything they follow pretty much the same design as NPC/monster stat blocks. Conditions. Martial Melee Weapons. You will then have the base damage of 2d6 without the need to fiddle with the programming Sometimes the suspension of disbelief is the key to making things work 3. _Hit:_ [STR ???D???] ??? damage. <Weapon Aspect 2>: <Appropriate Damage Type Aspect> (Costs 2 Actions). Dungeon Masters. New comments cannot be posted. If you're using it to slightly adjust damage (like your first example) then that's covered by the Variance field, and if you're using it to make wild changes (like the last one, where you're multiplying it by the number) then the damage becomes incredibly unpredictable. Homebrew Builder. DnD is not about crunching numbers. (though less balance) Thoughts? Other weapons: they're mostly there for specific occasions like a Farmer using a Sickle, or to have a good comparison for improvised weapons. Feel free to browse the latest game news, discussions, strategy, and quality creator I've been using Giffyglyph's Monster Maker for a while now due to its easy-to-use interface and saved creatures feature, but I don't really use its recommended approach on monster building (using creature roles and such), so I feel like part of its usability is lost on me. This will give you quick and dirty stats for any character in a minute or so, and you can go back and give them grown up stats if your players care. Locked post. 19 (+4) STR 8 (-1) DEX 16 (+3) CON 6. Those are the good weapons. There's an ungodly amount of "any sword" magic weapons which technically only feature 5 different weapon types (Greatsword, Longsword, Rapier, Shortsword, Scimitar), which is why I didn't feel comfortable listing them separately. so not something a smith would do, more like an artificer or arcanist. Unable to move independently. It's about having fun with your friends. Various monsters and NPCs have manufactured weapons such as longswords, axes, spears, flails, etc. What weapon it’s on or what damage type matter very little. Books. Reply reply more replies More replies More replies More replies More replies Keep your stats consistent: Modifiers and bonuses for attacks, skills, etc. Don't forget, when sharing screenshots from your runs, to also share the unique code so others can try the same run. He's got a ton of good rules for creating custom monsters to suit the player's level. A Martial character will probably use We would like to show you a description here but the site won’t allow us. so that all the stats stay up to date when you change numbers! Statgen. Armor Class 11 (Hide Armor) Hit Points 59 (7d10+21) Speed 40 ft. The 200 HP monster is down in about 5-6 rounds and thats not even taking into account 4 PCs doing that all at once. Lore wise this was going to be a unique monster that is thematic to our campaing. Reply reply That would be a good idea but they already killed the creator. RMMV Please see the below reddit post for an example of what I am looking for, I just wish to expand upon it, and don't want to necro an old post. I've seen a lot of cool custom monster stat blocks online, but short of editing one in Photoshop, I haven't been able to find one that can easily generate these images. Bestiary. I use the rule supplement Giffyglyph's Monster Maker to create my stat blocks. My next DnD Beyond step-by-step homebrew video is live! Today I cover a weapon homebrew of a living weapon which grows and evolves with the wielder. A and NPC stat blocks that I share with my players. And I would love to use those kinds of cards instead of writing the stats on a piece of paper. Click Generate, and Taverncrowd will create a unique and creative dnd stat block to enhance your narrative. Peace out. Two main routes to explore imo; great weapon master and two weapon fighting with hunter's mark. " Stat Generator. It doesn’t let you change weapon properties or damage die or anything. Monsters down in 2 rounds. ADMIN MOD D&D style damage rolls - RPG Maker MV . A place for all things Monster Train, discussions, suggestions, memes, screenshots. But stat wise, i just wanted a big punching bag that could really hurt them if they weren't careful. 2): Build your own 5e monsters with a mobile-friendly webapp Choose from a variety of themes We would like to show you a description here but the site won’t allow us. And I see the tradeoffs. Like many other DM's and players for 5th edition DnD, I was struck with the lack of weapon choices so I decided to make a table that includes weapons from AD&D, 3. You may wield this weapon in two hands, increasing its damage die by 1 step. But they are mostly not better than a +1 weapon, Uncommon loot. 3. I've been looking for newer options and RPGBOT's Monsterizer seems promising, as well as Falindrith's 146 votes, 22 comments. Or check it out in the app stores Giffyglyph's Monster Maker Webapp (v2. These fit great in with "masterwork" weapons or other midtier upgrades; something that can be cool for your players to find or make without being a magic weapon. Due to limitations in the DnD Beyond homebrew system, we faced challenges implementing the concept as designed, but we managed to settle on a design that was feasible and useable. I've ventured further into the Ah, ok. If the stats look a little weird to you, check out the first few pages of the supplement to understand how they are calculated. (The image looks a bit funny when zoomed in at 100%, I know; r/DnD. They erred on the side of fewer and more iconic weapons, even if that meant creating duplicates (scimitar and short sword), omitting options (a simple weapon with reach), or creating unbalanced weapons (the trident). [COMPENDIUM] The Impermissicon -- These 20 pages are from our new 254-page compendium (FULL PDF IN COMMENTS, ALL FREE) that contains 24 Subclasses, 3 Prestige Classes, 107 Spells, 91 Monsters, and 61 Magic Items, plus new feats, invocations, poisons, diseases, and In a recent video Mike Mearls discussed the philosophy used by the DnD design team when creating the weapons table in the PHB. Make of it what you will. So i went with the Ogre stat block Ogre Large giant, chaotic evil. Although while I don't use most of it the best part is that he created a table for how much appropriate for player level and monster level. CR Calculator. I see people making custom/Homebrew stat blocks for monsters or items while keeping the official font and layout. Ask for an encounter out of the regular session, with you as the build you suggested and using that given weapon, against something tough, like a Stone Giant. Each sheet can print of 8 playing-card-sized item cards. (6859 items) Spells; Spells for all levels of gameplay. <Weapon Associated with Deity> emits <Appropriate Damage Type> in a 120 foot line that is 10 feet wide. Examples are given in the text below: Actions need formatted dice: Example:Talon. DnD 5 Stat Block Generator with real-time preview, predefined keywords to speed up data entry, output in PDF, XML, PNG or Markdown format. are automatically calculated based on ability scores and proficiency modifier. One bonus that light weapons have, in addition to being finesse weapons, is they r/sw5e: For discussion and submission regarding Star Wars in the Dungeons and Dragons Fifth Edition ruleset. (4034 items) Character Options; Subraces, subclasses, feats, and Hi Everyone, Anyone here know of a module that lets fully edit a monster stat block? I have been using Better NPC Sheets and with it I can edit monster/NPC ability scores, AC, movement etc but I have not been able to add weapons, spells, feats etc. Closest I can get to it is dragging a feature (spell, weapon, etc) off of a compendium and then onto the token/npc sheet. Bc from my understanding, weapons only deal the initial damage preset to them or deal extra damage with magical enhancements. Ranged weapons have an advantage over melee weapons, since they allow you to I'd prefer that they include some space for abilities, weapons, etc. Use Discord? Join the fan server for : Calculates the modifier to the monster's attack roll for a strength-based attack. Highly recommend taking the optional variants in Tasha's (Favored Foe and Deft Explorer). Reply reply Top 1% Rank by size . 1 (–5): Very weak. making an enchant table atm. So I’m new to dnd and wanted to get a custom weapon but I don’t know how it can be put in the game. Adventures. Two Weapon fighting will be your friend; easy action cycle will look like Round 1 Hunters Mark + Two attacks, 3 attacks on subsequent turns. The Total Benefits of a weapon provide no further benefits beyond -3 (2d8 damage). The benefit to this would be easier balance of weapon styles and features. Rules Glossary. A high level fighter can be outputting on average 18 a round before stat mods with a d8 weapon at level 20 with 4 attacks. Get the Reddit app Scan this QR code to download the app now. If they het into a fight, pick their HD and give them the average for 3, 8, 13 or 18 of them. 2-3 (–4): Can stand with support, but will collapse under any load. To encourage players to think about their weapon quality (buying finer weapons), add a bit of granularity and grittiness to equipment (there are risks with spending a month in the Underdark), add a slight gold sink to players, incentivise magic items with minor effects (a glowing sword is still more durable), rewards players with tool proficiencies, make looting enemies for basic items Get the Reddit app Scan this QR code to download the app now. Hey Everyone, I made this template for my own use, but figured I'd circulate it in case someone out there needs something like this. Your critical hits with this weapon roll all the base damage die 1 additional time and add them to the damage. 6M subscribers in the DnD community. Hi, we made a free item card creator and I thought it was about time to share it with you guys! It's a work in progress, but I still think it might be fun to play around with. Input values on left, view the results on the right. : Calculates the save DC vs Create unique 5e items instantly with our AI item generator. Disarming: If you are missed with an attack by a weapon that is not Two Handed or Heavy, you may make a Sleight of Hand check as a reaction to attempt to disarm your opponent. ----- Check out my Patreon for tons of Maybe even with the official template. 2K votes, 544 comments. Notes: Above we're assuming you're investing in Int while your primary weapon stat is at 14. Elements such as dice rolls, spells, conditions and recharge need formatting in dnd beyond to work. Just make a base weapon from here and enchant it separately. Having to use both hands for a ranged weapon is a restriction (can't use shields or cast spells), thus the +1 on Two-Handed for ranged weapons. Some of the changes I've made include: DOUBLED the number of magical effects, We would like to show you a description here but the site won’t allow us. I made this chart using only 1) the Dungeon Master's Guide (pages 273-284) and 2) linear regressions from DnD monster stat spreadsheets posted on Reddit. Celestial Radiance: Once per long rest, you can evoke the blade's celestial power, causing it to shed bright light in a 30-foot radius and dim light for an additional 30 feet. It also influences certain weapons’ damage, but god I would love a better tutorial on the dnd part A +1 weapon is a kingly gift in the newest edition of Dungeons and Dragons. The Weapons. Current functionality allows you to fill up both sides of the card and upload The ideas for stats in the game I have in mind are different from typical rpgs, the damage of any physical attacks, or at least parts of an attack that contain physical. Also, it’s weapon attack bonus’s are very low, and need to be bumped up, just a +4 to a boot that could be 10ft long doesn’t sound right. However, if you're a DM who loves making monsters from scratch, this guide is worth a read. And yet the allure of killing monsters and taking their stuff never grows old. And the power of the enchant is based on what die is added and if it’s a more exotic damage type like force, necrotic, radiant, or psychic. Or check it out in the app stores Go to DnD r/DnD. Vicious: Costs 2 Points. My bad. A subreddit dedicated to the various iterations of Dungeons & Do you want to run exciting encounters with minions, elites, and solos? Then welcome to Giffyglyph's Monster Maker: 60 pages of rules, advice, and templates to help you build new monsters and prepare combat encounters in seconds. Each creature in that line must make a DC 27 <Appropriate Ability Score> Saving Throw, taking 88 (16d10) <Appropriate Damage Type> Damage on a failed save, or half as much damage on Weapon, Rare Features While wielding this weapon, you gain a +2 bonus to attack and damage rolls. . I’ve found magic item creators but that’s not really what I’m looking for here, just want to make a weapon with its stats listed, such as damage, properties, range, etc. Many of these choices are just re-flavored from the This is a subreddit focused on discussing RPG Maker. tkjx imdj lgfpz lesxv ilatqu bwbzu vdlq wfgc bkd mrzhrez olc txokx xchwh ivdbi nnwsltso