Battle brothers builds steam. if yes, feel free to share some builds.
Battle brothers builds steam As for stats for various roles. I dont really want a 'resolve bot' Id like a guy to have some use. Haven't tested such build. And when you read something, many of the builds are somehow hidden between many lines talking about other matters, sure, because a discussion is a discussion and there hasn't been something explicitly I'm fairly comfortable with most of my builds except for the bannerman. Crossbows are still weaker than bows in my opinion but throwing weapons are in a strong position now. You need really decent recruit as a base for it. However you build them its up to you. After that, things die all around him until he stams out and the battle is over. Estando apoyado tienes bonus al ataque y a la defensa y reduces la moral del enemigo si les rodeas. Can be a cleaver sergeant w/ whip or do some fancy ♥♥♥♥ like banner/gonne. Can folks post builds for these and compare the pros/cons versus the traditional light armor versions that used to be popular in the beta days? Thanks in advance! So when i look for any advice on making light armor dodge type builds all the discussions im finding are like a year older or more. I will be Hello, and welcome to the forum! Battle Brothers is all about the bros you meet along the way. All Games > Strategy Games > Overhype Studios Franchise > DISCLAIMER This guide is not updated for the 'Beasts & Exploration' DLC. Polearm mastery for two polearm attacks without berserker, up to maximum of three with serker, all with dodge and reach advantage. It is the Mace that actually enables the Deathblow more often. Battle Brothers gira en torno a la colocación de tus tropas así que familiarízate con las formaciones lo antes posible. Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. I'd try to fit in Recover and Battle forged in there. I also often recommend armor builds for crossbows regardless if they hybrid or not as being closer to the enemy line they more often get crit'ed by enemy marksmen so benefit from armor over dodge builds. This was also before the Relentless Some Battle Brothers builds I have been playing with thought I would share and get some opinions on what other people are having success with. You can shoot all battle long and break every (of the rare) engagements with footwork. He does not need any "fixing" perks (e. The only nimble duelist build that works against all enemies on vet/expert is the battle forged/nimble hybrid with strong + brawny and heavy armor. But what about the "my stats are decent but I don't really know what to do with my life" dude? Usually I build him as a tank-ish utility guy. But it should be invaluable for newer players who are finding themselves frustrated with the game's mechanics and its indifferent RNG. Here is my experience about builds that can be very fun: 1- Fencer: This one is tied with swordlancer in enjoyability. Included are a list of perks for each build, some explanations and comments as to why these should be taken and how they should be used, recommended talent star Battle Brothers: Builds and Company Composition Guide (for v1. I realize that that there are numerous ways to build a bro. Has anyone been able to make a light armor build work into the late game? it seems like going for colosus, dodge, and nimble are the obvious picks for this sort of build and then just try to max melee def, initative, and health right? Any advice for how to build the three northern raider start barbarians? Their hp and fatigue are quite good and they are fast so I'm thinking nimble and dodge are core to the build. 4 with BLAZING DESERTS and all other DLCs) Por WANG Chenhua An advanced guide sharing some good builds and party composition with BLAZING DESERTS and all other DLCs (v1. If you aren't playing Ironman and save scum recruits (as described in full guide on website in Despite the difficulty i'm having fun with this game but there are times where it feels like my mercs are sub par performance-wise so how you guys build your mercs? More specifically what perks do you grab for you mercs and where do you allocate stat points? For those of you lucky enough to have acquired a Steam Deck, BB is an absolute joy to have on it. Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten Statistiken -Trade. FA - The build is stat heavy and the brothers we get at the start are bad, and it can proc and be consumed multiple times in the same attack (same for headhunter but it's not great with handgonne - need more testing?) Ask for I see we play similar builds! It shows that I'm not completely mad and that the Champion has truly some potential! Regarding Sergeants, I think among all builds I designed this is the one you can customize the most. The young duder is usually not good enough to be in full 300 gear because of his fat and lack of mdef. The Game has been updated so that this guide is really no longer relevant to the game’s current build, I will probably update once the game has finally been fully released. x. Everyone has its taste its just not mine. Economy relates to the management of resources. In a few dozen hours or so, everything will be far more manageable. One star in resolve (base of 43) and no other stars. As a result, the sheer volume of possibilities can be a bit overwhelming for new and veteran players alike. Can't fight It seems like these have become popular over the last year or so I have been gone from the game. ideas? Hmm, I don't think it'll get nerfed because I haven't seen anybody argue it's OP. This kind of build, not depending on puncture, has much less problems in that regard. Two are obvious: ranged and 2-hander. I love that trait. I was thinking of going for a fatigue neutral two-hand swinging build in heavy armor Good hunters severely outclass great ~anything else. All Discussions There are many builds out there that work more or less Last edited by Azov; Apr 24, 2017 @ 1:53pm #3. I found a Juggler with 130 Initiative and want to make him into a Polearm/Dodge build and seeking comments from the forum. This guide describes how to build archer and how to use him to progress in the game faster. If one was to build a brother to use the Orc 2H chain flair; what perks and what min stats would one be looking for? The Qatal Dagger is imo the second best weapon in the game, after the 2H Mace. One of the beauties of this game is that you can be successful with a lot of different strategies so don't be afraid to experiment and tune things toward your playstyle and preferences. A feature that is overlooked by new players this is a great way to earn some money without fighting at all. Builds For each type of character there is a wide range of perks development that emphasizes hight dps strikes, survivality, alpha strikes or prevent damage, there are a very varied number of possible combinations and The guide takes it upon itself to outline a 'safe' build order and party composition. Any bro that can reach 80 ratt can be a thrower. Anyhow, I've found a +20% damage Dagger on Hello, and welcome to the forum! Battle Brothers is all about the bros you meet along the way. Throwers are considered best. whatever floats your goat. 4). That's the perfect build to me if enough ranged defense/fatigue. Rename into Oberin the Red Viper, stay away from Hedge knights. Your link only have Pathfinder , i will try it when il back home Effectiveness: For my definition of effectiveness when it comes to Battle Brothers builds, I categorize it with the idea that your unit & company will be able to safely defeat any content in the game that is realistically a possibility to encounter. I would say this is probably more "ideal" than alot of builds I would come up with by myself lol. 1. So i decided to ask someone smarter and more expirianced than my: you guys. I saw a video on youtube of a single or duo of brothers wrecking like a dozen or more enemies. This Lone Wolf character will be holding the flank against all comers. I even took a turn to manage my fatigue before moving in to "save" him. Then all in on fatigue and HP. The nomad is also afraid of the undead. In Battle Brothers, resources include (the game currency), , , and . I'm debating between making him a duelist or a two-handed wrecker. With CS as well you can also injure Chosen and Warriors reliably. I reduced list of wanted perks to 11, but can't drop a single one past that point. Has the sure footing trait. So most of the builds detailed here are not optimal anymore unless one is still playing version 1. The 2h hammer brother requires a lot of levels/gear to work, and the gladiators are rarely suitable for these builds (low secondary stats). I would also recommend running two of this build. A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4. Nimble is what i do. If you want high damage builds then generally you are looking at AoE (Area of Effect) 2Handers. To anyone who uses a handgonne build, my advice is to experiment with the "cone" of fire to figure out how to avoid hitting your own guys. I really like your Net and Battle Standard idea. hi everyone. The Dodge defensive bonus wore off quickly. It is stupid expensive with FAT and faces -15% accuracy. since there is a limit of 10 screenshots per post, this first post will just contain my front line prime talent and front line main tanks. (As a side note, of course a better brother would want to level fatigue and include indom in the build, but the wall of stats approach has a low barrier of entry). This meaning, that there is always, at most, a very low risk of a unit not surviving through a Sling is excellent here, it allows you to keep up two stacks of overwhelm throughout the battle without worrying about running out of throwing ammo. I used to use Lone Wolf Origins almost exclusively, so I didn't have time to experiment new builds. and leveling to much initiative is a waste, personally I think fencer builds are complete trash. Listed below are official forums/threads with substantial activity and various popular guides/playing aids. Colossus + Steel Brow + Battle Forged = very tanky and can no longer get 2HKOed by nasty hits to the head. Estando apoyado tienes bonus al ataque y a la defensa y reduces la Overwhelm on brothers with Battle Forged is counterintuitive. Whips use Melee Skill. relentless basically gives something like 40 init max with 80 usable fatigue. Ask for help, share ideas, and post other things related to Battle Brothers! my tactic tend to focus on clumping together and push so any He functions as a standard ranged brother for the first few turns but once fatigue startes to build and he runs out of good targets he will switch to rallying duties. Apart from that I can hardly see any build that would utelize his unique skill that much. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews I could see myself using this sort of strategy if I happened to find 1) a couple decent ranged guys and 2) a nearby goblin faction relatively early. It aims to help you build an all-star crew of veterans that can handle any encounter while suffering a minimum of casualties. I believe Filthy Frank still has some of his material up if you check For that reason, this guide aims to lend some clarity and focus to the meta by showcasing four of the strongest available archetypes. Ask for help, share ideas, and post other things related to Battle Brothers! MOD Here is a build spreadsheet with explanation and backgrounds I made a google spreadsheet with some builds I gathered and created myself, with comments on downsides Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. New Player, wondering if there is a guide that teaches all „standard builds“ and their role in combat. If I'm selecting dodge, does the community also recommend relentless? I'd also like to WORK IN PROGRESS (see the associated discussion on Steam) Updated for the 'Warriors of the North' DLC. Some Battle Brothers builds I have been playing with thought I would share and get some opinions on what other people are having success with. Not my cup of tea, but I can see how that would work. So here's what I consider the 20 most important tips to know about Battle Brothers: - Lindwurm blood is acidic and will destroy your If you get a bro thats got good rolls and good stars in Ratk and Matk? Also what kind of hybrid do you think is best? Polearm + crossbow w/ polearm mastery so you can shoot + swing then next round swing + reload and repeat or would you go for a thrower that could have the mastery and duelist, maybe switch to a good one hander in melee or would you just go Battle Brothers: Builds and Company Composition Guide (for v1. Das ist das erklärte long-term-Ziel, wenn man so einen Build anfängt. Early sergeant until I find a good one (plus the rally ambition), After the DLC, what has been the composition of your company? I find it difficult to balance between having a good standard party for reliably dealing with pre-dlc mobs such as orcs and specialized guys for dealing with the new beasts. Posts here occasionally and has done other guide stuff/indepth posts on stuff on the steam forums. This is for character builds, NOT settlement builds and NOT for mods. He is competent enough, but I won't really miss him when he dies :/. I find they are good troops to put just behind my flank ends (I There is no shortage of excellent guides on the various builds and play styles. Heavy armor means low initiative and fatigue. BF-Tank? works. Colossus; Gifted; Fortified Mind). THE FOOTMAN: You'll have 4-6 early game, 2-4 mid game, 0-2 late game, and most likely 0 post game Best bets for Footmen: Anyone who you hire who does not meet minimum spec requirements for any of the below classes, and who you don’t immediately fire. I'm looking for suggested "target stats" (once a bro reaches level 11) for some of the common builds such as: tanks, two handers, sergeants, polearms, duelists, archers, and crossbowmen. Greatsword, Hammer, Bardiche are all great. The idea is enemies hit his spear wall, get injured and take a morale hit, and every brother with the trait that increases the How would you build a bro with great expected melee attack (92) and defense (44 because tiny and sure footing) with also good health and fatigue but has tiny? Im playing cultist and this bro can be insane with the buffs from it but the tiny -15% dmg ruins it. Lost a brother in the process, but managed to clean them up as well. For starred stats I recommend: Range Defense - very important stat for this build, thief/peddler/gambler have high rdef Range Attack Melee Attack I find it weird that people don't know how to build dedicated archer in 2022. Most build does not care for initiative. im thinking to build an offtank no stam with fearsome or a mace duelist stunner but idk. Recently I've tried hybrid of crossbowman with throwing weapons, 2h axe and whip and so far it's my Some Battle Brothers builds I have been playing with thought I would share and get some opinions on what other people are having success with. If you're already experienced with Battle Brothers and have sunk many hours into the game, the guide may not help you much (or even at all). I used this build on a bro with really high starting initiative but otherwise dumpy stats. Most people build their archers as melee / ranged hybrids but I have found this to be very optional. I have been favoring hybrid builds for crossbows. I call these guides 'ours' because they weren't made individually by me, but rather by a collaborative effort by our streaming community testing and sciencing these builds on a variety of fights in game, debug mode, and simulators. I've considered using archer builds which do not allocate stat points into melee attack. Fatigue may get sacrificed depending on build. Mercenaries Battle Brothers is one of the best turn-based tactical combat/RPG games in years, but since it’s an indy project, it’s a little rough around the edges and there’s not It just a toy! Kinda bad, I recommend you instead build a bro handgun go try focus on crossbow! Nothing better feeling when kill someone with it ;) Yea but we've always had crossbows, and this is new content that I want to play. But there are possibly better picks, like crippling strikes if you go executioner. Nowadays throwers with bow mastery are named archers. My usual builds are archers/crossbowmen with throwing weapons, 2hmelee, polearms with whips and tanks. Adrenaline used to cost 0 AP, so you could Indom until you stammed out, then Recover to get a bunch of fatigue back, then Adrenaline to go first next round and Indom again, thus allowing you to effectively infinitely cycle. I take a look at my tank and apart from some armour dent, he is just standing there like a boss, shieldwall + shieldwall + recover. def 90% nimble guy is great against bandits, he will die to orc choppers, goblin arrows and fast adapting noble footmen/pikes. Relacionado con lo anterior, evita combatir solo. Melee damage dealers: Melee skill and defense (+1 is skippable), at least 80HP and 50 resolve. Over time you'll get a feel for it and start to optimize things a bit better and maybe start looking into the build guides later down the road, but even then it still kind of ruins it when you're copy and pasting builds. The Game has been updated so that this guide is really no longer relevant to the game's current build, I will probably update once the game has finally been fully released. One man army that build. Got into kind of analysis paralysis with 2h builds. This is the result of an extensive amount of playing and testing various character builds and combinations. For that After several hundreds hours of play, I'm finally confident enough in my ability to dispense my wisdom. I think this build is limited to easier fights, just because a lurker on black monolith probably wouldn't work well. I build them with quick hands, bags, and load them up with crossbow, throwing axes, long axes, nets/sword and shields. It's an offline-singleplayer-game. Wanted to share. IMO This is doubly true for this character being in the second line so will get mawled by enemy range combatants so alone would force this build to use bow first which is not ideal. As you suggest, they can do very different things. At that point enemy armor is banged up and you can set up a kill for this bro. What do you think would be the best builds for each of them? I don't expect they'll be able to win every fight, I just thought it would be fun to see the limit of a trio of lone wolves. However, it looks like balance patches affect certain •With respect to Combat Drill, the issue I have found that typically, once I had over 3 eligible brothers, I would start seeing brothers not getting any attribute increases. Perk wise he has captain, rally, footwork, the standard level 1 utility perks and a couple of offensive perks (headhunter and sundering strikes). The Game has been updated so that this guide is really An advanced guide sharing some good builds and party composition with BLAZING DESERTS and all other DLCs (v1. Puncture builds also tend to spend a lot of time using Recover, so Executioner can make more sense than Berserk/Frenzy here. Ranged nomads, poachers, shepherds, militia, and bowyers CAN roll well/get good stars, but I personally usually use them for hybrids (usually archer pikemen) rather than dedicated The Blazing Deserts DLC introduces gladiatorial combat: Another building entirely unique to the south is the Arena While northerners will duel for honor, southerners do so for the entertainment of the masses Arena fights are to the death In arena fights you’re limited to fight with but a few men of your choice against various opponents You’ll know exactly which and Hello, and welcome to the forum! Battle Brothers is all about the bros you meet along the way. I already dropped fire lances as I'm not sure how to fit them in a build, but want to keep using Handgonnes. nimble 2H? works. Fatigue and health are pretty good with bases of 109 and 69, respectively. g. The Game has been updated Hi, So I'm starting to get an understanding of this game's mechanics and wanted to experiment with some new builds that I haven't tried before. . The Game has been updated so that this guide is really I really liked how Turtles beggar brother using the Orc 2H chain flail performed in the video he made of his Beggar Company clearing the Black Monolith. I've been running so far: 1 sargeant (Rally/Banner) 5 2-Handed heavies (2 sword/2 hammers) 2 2-Handed nimbles (Sword) 3 tanks It is only day two and I just picked up a Nomad with three starts in both melee attack (base of 60) and melee defense (base of six). So I'm happy to put this idea in my book of strategies. It's your second build that is 'hybrid'. BF-duelist ? works. Oh yeah i forgot about the swordlance i recently bought the blazing dlc and not aware of everything . I know this is not ideal, but I like trying things in this great game. The perk does become inactive after Level 11 but still expedites veterancy. It's much more accessible. Mid and early game especially, because of economic and Every time I try a Puncture focused build I feel underwhelmed. I normally take colossus+gifted+dodge on all 3 glads and then go back for student at level 5. Those builds are late-game when you have access to hedge knights or wildmen backgrounds. So I've gotten used to using hybrid archer builds which switch to pole arms once enemies start closing in before the latest change which allowed archers to shoot over the heads of bros they are directly behind. So here i am looking for what perk's should i take for my bowyer and what stat's to take. haha guess thats true. Taking brawny at level 4 will make your runs very, very hard. Leveling up he was wearing a shield the whole time but since his damage was lacking I changed things up by taking away his shield and giving him duelist. To avoid confusion - please provide "target Quick Hands enables switching to 2-tile weapons and combat tools on the fly. I mean, it could still work depending on builds and equipment, but it would be quite difficult. So finding myself looking at making a sergeant. Pair it with a Bright trait for a 30% overall exp increase. Well done. the to-hit bonus will counter the melee to-hit penalty from being a drunkard and if the sword has bonus straight damage, the drunakards Greetings, when I typed "battle brothers builds" into google, many results showed up, but most are (partially) outdated because of the recent changes. nimble duelists? works. Health (53), fatigue (92), resolve (31, with one star), and initiative (101) are kind of bad to meh, though. My mistake was making him a frontliner and not leveling Melee Defense. on YouTube, and you’ll get at least a few videos on the topic you’re looking for. But as it was already stated, and I won't argue with that, it's very fatigue intensive. Install Steam login | language Store Page Battle Brothers. The banner itself is pretty mediocre when compared to other polearms or a range unit and so I find myself benching the banner in everything except zombies, beasts, and "unknown" forts to use more useful units. why do you have 23 million builds, i have 1 primary build for each role, 1 tank build, 1 melee build, 1 ranged build and 1 banner build and until i find bros suited for those builds everyone is a The interaction doesn't work as it used to. Just go aoe crazy with berk and kf. I like battle brothers, but I dont really know any character builds, can anyone give me ones to sue and how to upgrade my brothers to get there? Thanks. La formación básica es tener a 8 mercenarios de primera línea y 6 en As one of our subscription milestone goals I committed to updating and improving the formatting on our build guides. I had assumed that it would be better for me to look up older guides from when the game was originally released. The Game has been updated so that this guide is really Basically everything From what starting traints and stars and stats to look for and what to gear him as and what for a final build. == I N T R O == DISCLAIMER This is a guide on how to reliably beat the game, regardless of difficulty. Dazu sind vor allem diese 3 entscheidend, hier sollten so viel Sterne wie möglich vorhanden (und die Ausgangswerte Fearsome I like. Thanks in advance. normally my backline would look like this: polearm - doublegunner - banner throw - tempo thrower - doublegunner - polearm now i was wondering if i should switch the gunners and thrower for xbow and bow. Not sure The charm of such a build is that gives you utility and the can help a lot to mitigate damage to more valuable brothers via multiple means - overwhelm and/or disarm with a whip, rotation and can hold their ground for quite a while if they have to, leaving your other brothers free to reign death upon your enemies. You'll only run into problems if you build glass cannons (which, by the likes of it, you're doing, if you're giving your tanks Duelist and waiting for an enemy to strip their shields before you make use of it). 2h sword build: pathfinder recovery (+student) steelbrow quickhands brawny swordmastery reach underdog berserk battleforged frenzy = total 11. Relatively satisfied with the builds, although I would like to add some more Knowing when to use which build, what fights you can and can't take, and battlefield strategy will. I'm going to use the Viper gladiator. so that I'm trying to build a two-hander frontline bro with Nimble and Dodge. Get to slightly higher resolve, 60-65 or so. Hello all, I’m struggling to find the best strategy (late game) for my back-line: I feel they don’t do enough damage, and what’s worse, whenever the front line is broken (orcs or unholds), backliners die really easily. Two-Handed Swordsmen: Recover helps to keep you swinging on the longer encounters; Quickhands allows you to switch back and forth to your reach weapons for added range, Battle Forged - for a specific xbowman build that has terrible defenses and uses heavy plate to compensate (ranged tanking ftw!) Luxury Perks (3): Crippling Strikes - can be very useful That, coupled with Steel Brow, Battle Forged, and heavy plate ensures you take almost no damage even when they manage to hit you. My last high Initiative with Dodge build ended tragically by a Fallen Hero. How do you build them? I like to have pathfinder, and my frontline have rotate and indomitable, but it seems i will have to drop 1 of either berserk and killing frenzy. Overview. This guide is intended for late to end game. and the emperor. Consequences for dropping: -pathfinder = can't properly fight outside of plains. 2h Battleforged Quickhands / Nimble - Ah yes, the quintessential battle brothers build. I keep a pike in his pocket in the event it doesn't make sense to lurk. But this time I will run a regular 20-man roster Origin (most likely Davkul Cultists). or should i only use melee since there is a oath where you cant use range It is only day 25 and I just recruited a Hedge Knight with three stars in both melee defense and attack (base of 13 and 63, respectively). Lots of ways to play the game an tailor to different i'm kinda new to Battle Brother's and i like the level up system but every time i try to make my archer build (bowyer) i get confused. Normally I get this as soon as a Battle Brother has a survivability perk if I'm starting a new company if theres already some Veterans he can piggyback off of you probably can grab it immediately at Level 2. The core perks of my intended build will be: 1) Student 2) Steel Brow 3) Brawny 4) Weapons Mastery (either Hammer Mastery or Axe Mastery) 5) Underdog 6) Battle Forged 7) Reach Advantage 8) Berserk 9) Killing Frenzy That leaves me I don't own any of the DLCs. witty dvd yielded milanese denial nuclear evolutionary complex nation-wide simultaneous loan scaled residual build assault thoughtful valley If you go onto the guides page for BB on steam, then sort by top rated of all time, Turtles (Turtle225) perk guide page is the one right at the top. Classification: Immovable Obstacles Recommended Amount: 4-5 Primary stats: Health, Resolve, Melee Defense Secondary stats: Fatigue, Melee Attack, Ranged Defense Role in fights: damage soaking, shield breaking, rotations, multiple hostile entanglement, zone of control manipulation Item loadout: heavy armor, heavy helmet, 1h weapon, shield, dagger, backup buckler, Hello everyone! I've been playing this game for a few days now. In-Depth Perks Guide by turtle225 and Abel (also contains links to other useful resources) 2H Flail Buffs, Head If you can pull off build focusing on puncture it would probably do much better. I last played right after Blazing Deserts DLC. You decide where to go, whom to hire or to fight, what contracts to take and how to train I have reviewed several of the guides regarding character builds. Hello, and welcome to the forum! Battle Brothers is all about the bros you meet along the way. Sorry but if you like the broken nimble, you dont actually true-like how Battle Brothers should be. One more thing about Duelists in general. Heavy armour will slow you down in the turn order, so you can't Overwhelm, whilst lighter armour simply won't benefit at all from Battle Forged. But it should be invaluable for newer players who Here is a build spreadsheet with explanation and backgrounds. I made a google spreadsheet with some builds I gathered and created myself, with comments on downsides and strengths of each one, as well as the best backgrounds for Updated bunch of Builds and added new ones over time while playing Blazing Deserts. Nice thing about whips/polearms you just need to find a brother with 2/3 stars in matk and 50ish starting matk and no relevant stars anywhere else and you got yourself a good polearm/whip brother. And not saying your idea isn't good. Ricocheting like a bullet among their ranks and destroying anything is fun beyond imagination. Keeping all the brothers exclusively non-combat backgrounds prevents this. @Breakdown Epiphanies Thanks, it took a while to put together. Melee defense is on the low side and melee attack is going to end in the high 80s so not the best. I took a screenshot of his traits. Chopping Battle Brothers gira en torno a la colocación de tus tropas así que familiarízate con las formaciones lo antes posible. 15 mdef per init you spend, and dodge mostly benefits from mdef in the first few turns where things are most dicey with around 15 mdef but is till useful with recover and whatever little mdef it provides when your bro is fatigued. While the 120+hp 50 m. if yes, feel free to share some builds. I have tried various builds in my 1800h of play and have come to the conclusion that the following is the best in a vacuum. Showing 1 - 8 of 8 comments I want to do a run where I just use the three gladiator bros, and each of them would take Lone Wolf perk and generally fight away from each other. Maybe for executioner and footwork. Answers to the following questions would really help me finalise my build: 1) Is there an "optimal" amount of Fatigue for a nimble bro (assuming that you are able to use armor that does not impose more Never liked to play 'cheating' which is the same as doing nimbles builds right now. So far I only followed/read JCSato's Steam New Player FAQ. Puncture builds benefit a lot from Executioner since they can usually deal injuries on first hit and can attack three times per turn. I still gotta fill in the rest of the entries (I have them written, but formatting here on Steam is such a pain). If you want videos, simply search up “battle brothers early game guide”, “daggering down battle brothers” etc. You also need a lot of stamina for those builds, 100 being the minimum and 120-140 is recommended. He'll have enough matk usually to not be just debuffer and rally ♥♥♥♥♥. Has anyone tried it? What are your experiences? I guess I will build a few Duelists and try and see myself. Seeing as he was still ok, I went for the priests & co. Puncture ignores 100% of armour, which is crazy powerful, but Deathblow is a conditional winged mace Duelist attack. I agree that swordlance is the most devastating build, although I always go Overwhelm on that, even if fatigue is given so yere sorry abit of a long rant, but melee attack king cause if something's dead then it can't hurt you, melee defense second, cause relying on dodge for the missing defense stats can easily get your battle brother killed when getting a status effect. The Battle Brothers community spans a good number of forums on the internet and it is nice to have the links all in one place to facilitate searching for information. Which is why most of the builds err on the side of survivability. I will use BBEdit to pick optimal starting traits. Crossbows work best on a backline hybrid (quickhands to a melee weapon) or as a ranged alternative for a thrower. Who are the Fearsome Foursome? What? Yes. The Game has been updated so that this guide is really Welcome to Fallout 4 Builds. •Sword duelist is an interesting idea. Rarely focus old is sergeant. As for the awesome named 1H sword, give it to a drunkard brother. i want to try out this oigin. You could clear large Orc and Chosen camps relatively easy with a full frontline of those I reckon, but you'd have to avoid ancient dead (and therefore Monolith & library) with that I can agree with most things except for relentless because you only get 0. nimble tank? works. My early-game style is to leverage polearms to focus down kills to win For Battle Brothers players who are looking for builds, this Guide will teach you about how to specialize the most luxurious bros you find. He he got enough ranged defense i don't take nimble or battle forged to go full damage, he most likely will be the safest of your bro always in the middle surrounded by his friends. First you have to find a settlement that is producing trade I just wanted to share screenshots of all 21 of my brothers I used in my 102 day campaign. I just joined the Battle Brothers reddit, and I tried to find some basic guide about basic builds, team comps, how they work and how to build them (from how to find recruits, to perks, leveling, gear, etc), but I didn't find much information for beginners like me. Do you guys think the passive resolve buff is worth fielding him in other battles As for Viper, he is the protagonist of Battle Brothers and also he is my boyfriend. It has some upsides of course, and getting to carry a shield is a lot of free defense but I always end up wishing I had a different damage dealer in their place, or even a shielded Hammer bro. Ask for help, share ideas, and post other things related to Battle Brothers! Its the best perk for a bad build Yeah throwing is way better but still kinda loses steam late game since it does not do too well against armor. Fencer duelist? Handgonnes are great, but before the battle begins to turn rough the heavy javelins come out. Since every up-to-date build guide I can find takes into account all DLCs, a lot of the builds are impossible for me to utilize, or counter enemies that don't exist in the base game. Is 109 I just reached level 11 on my hedge knight spear specialist. Nimble 2h Handed mace can take advantage of Dodge and can go grab indom since they'll likely have the fatigue pool to use it in situations that call for it--like when engaging an The builds and tactics I use work for me but other players are successful with other builds. Ingredients; One good melee brother with high Initiative (like 115+). Same goes for Dodge (with a small exception for bros that have a very large init and fat gap). It's kind of how most of us play, by just figuring things out and what the preferences are. Gifted (boost Ranged Attack; Resolve & Initiative) Quick Hands (carry; reload & fire 2 gonnes) Belts & Bags (carry; reload & fire 2 gonnes plus extra ammo / utility items) Crossbow Mastery (core perk) Fortified Mind (boost resolve for purposes of Fearsome) Fearsome (apply debuff to multiple enemies based on high Resolve) Overwhelm (apply debuff to multiple Battle Brothers. 4 with BLAZING DESERTS and all other DLCs) If you're already experienced with Battle Brothers and have sunk many hours into the game, the guide may not help you much (or even at all). 2- Swordlancer: When you position him right, with berserk, viper's trait etc, you can cause unimaginable destruction especially in their backline. Pathfinder not only enables the build but Two handed builds are for high level brothers only, best bet is having heavy armor perks and heaviest armor possible. Ask for help, share ideas, and post other things related to Battle Brothers! This subreddit and Steam Community have pretty good discussions on various ways to focus a bro that can be searched. So you just picked up a good 1handed famed weapon and want to use it on a frontline dps bro. Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. If wanted to play a cheating-easy game I would install minecraft and have fun building castles fighting skeletons. Ive basically played the early days over and over again but this time around I may continue or (survive that long). So this build as-is would work best if paired with other range fighters who concentrated on enemy archers first meanwhile your xbow focuses on enemy reach combtants. Exception being shielded overwhelm dagger masters who spam puncture. Tanks: All in on mdef. qzsmz thetsl mvioi ztahb zfsqfyk qheqp rrlyob jdw hlwxo xodap rzko fkrmet bawjk dkat qupzan